Chris From Family Guy Eagles Funny Pictures

Sick of games that take themselves too seriously? Are you going to scream if you have to frag one more Nazi?

There is help. No matter if your sense of humor runs to childlike puns, black comedy or offensive gags, there's a game out there that'll tickle your funny bone while challenging your brain.

Family Guy

The hit animated series pulls no punches with its outrageous, inappropriate humor, and the Family Guy video game (for PlayStation 2 and Xbox) is no different. That Mature rating on the box isn't for sex or violence – just plenty of raunchy asides.

The gags are penned by the show's writers, and the graphics re-create the look of the animation perfectly. It's like playing an episode of the show, only with loading times instead of commercials.

And the game that all the jokes are wrapped around isn't bad, either. Each of the game's three characters comes with its own game mechanics style and story arc. The 1980s-television-obsessed patriarch Peter wanders through the town of Quahog and pummels its residents with his fists as he hunts for Mr. Belvedere, whom he believes to have kidnapped his wife.

Megalomaniac infant Stewie shrinks himself down to micro-size and infiltrates Peter's body, zapping all sorts of organisms with his deluxe, upgradeable ray gun.

Martini-swilling dog Brian doesn't fight at all, instead using stealth to infiltrate a variety of locations looking for clues to clear his name (he's been accused of impregnating a neighbor's prize greyhound).

These segments are the weakest part of Family Guy, mostly because it takes a lot of trial and error to figure out where Brian can walk without being spotted. The fact that he repeats his lines verbatim every time you try a level only adds to the frustration. They're funny the first time through, but grating the next 10.

I had the same problem with the show's trademark cutaway gags, which take the form of minigames sprinkled throughout the adventure.

"Ugh. This is more pathetic than that time I played Marco Polo with Helen Keller," says Stewie. The next thing you know you're in a pool with her, and, well, it's funnier than it is difficult.

The problem, again, is that Helen-Keller-in-the-pool is placed right before a particularly hard part of the game, and you have to play it all over again every time you die. It's really, really annoying, to the point that eventually you start to let Helen win just for a change.

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Dragon Quest Heroes: Rocket Slime

Don't be fooled by the adorable demeanor and family-friendly humor of Dragon Quest Heroes: Rocket Slime (Nintendo DS). There's some seriously innovative gameplay going on here.

Maybe the titular little blue balls of goo got sick of the Dragon Quest RPG series' slow-paced, turn-based battles. Here, main character Rocket bashes into enemies by stretching himself out like a rubber band, then snapping off in any direction. It's kinetic, frantic, destructive fun.

The real genius comes when you commandeer a giant slime-shaped tank, then square off against enemy vehicles. You'll have to look at the Nintendo DS' top screen to see what weapons the enemy is launching at you, then respond in kind with your own volleys. But you have to run around the ship picking up weapons in real time. So if you don't master the Slime's springy attack moves, you won't be able to launch enough attacks.

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Touch Detective

Nintendo's stylus-based DS is the perfect platform for point-and-click adventure games, so it's disappointing that there's only one of them so far. Luckily, Touch Detective (Nintendo DS) is a capable – if occasionally flawed – start.

The humor doesn't come from the dialogue so much as the situations. Preteen detective-in-training Mackenzie desperately wants to get some real cases, but only ends up with the stupid ones. Like when her spacey friend Penelope claims that someone is stealing her dreams.

While some recent adventure games are on the easy side, Touch Detective makes you work. One of my friends hates this game because he couldn't figure out the puzzles. But I enjoyed stretching my brain a bit. Sure, there were a few times that I got frustrated because even though I had the right answer, the game wasn't clear enough about how I needed to finish the puzzle. But those moments were few.

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Source: https://www.wired.com/2006/11/family-guy-and-other-funny-games/

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